code/datums/elements/ai_flee_while_injured.dm 
| /datum/element/ai_flee_while_injured | Attached to a mob with an AI controller, simply sets a flag on whether or not to run away based on current health values. |
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| /datum/element/ai_flee_while_injured | Attached to a mob with an AI controller, simply sets a flag on whether or not to run away based on current health values. |
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