ranged_skirmish 
Fire a ranged attack without interrupting movement.
Vars | |
| attack_behavior | What AI behaviour do we actually run? |
|---|---|
| max_range | If target is further away than this we don't fire |
| min_range | If target is closer than this we don't fire |
| target_key | Blackboard key holding target atom |
Var Details
attack_behavior 
What AI behaviour do we actually run?
max_range 
If target is further away than this we don't fire
min_range 
If target is closer than this we don't fire
target_key 
Blackboard key holding target atom