carrier_user
The component given to carrier inhabitants
Vars | |
able_to_emote | Is the mob able to emote inside the carrier room? |
---|---|
able_to_emote_as_container | Is the mob able to emote as the object it is inside? |
able_to_rename | Is the mob able to change their own name? |
able_to_speak | Is the mob able to speak inside the carrier room? |
able_to_speak_as_container | Is the mob able to speak as the object it is inside? |
carrier_action | The coresponding action used to pull up the HUD |
communicating_externally | Are emote's and Say's done through the container the mob is in? |
current_room | What is the weakref of the carrier room are we currently in? |
desc | What does our mob look like? |
hud_action_given | Is the action to control the HUD given to the mob? |
internal_hearing | Is the mob able to "hear" things from inside of the carrier? |
internal_sight | Is the mob able to "see" things from inside of the carrier? |
leave_action | The coresponding action used to leave the carrier |
leave_action_given | Is the action to leave given to the mob? |
name | What is the name of our mob? |
ooc_notes | What are the ooc notes for the mob? |
outside_hearing | Is the mob able to hear things from the outside world? |
outside_sight | Is the mob able to see things in the outside world? |
Procs | |
can_communicate | Is the carrier mob able to communicate? Returns TRUE if they can, otherwise returns FALSE |
change_name | Changes the name show on the component based off new_name . Returns TRUE if the name has been changed, otherwise returns FALSE . |
check_internal_senses | Is the carrier mob able to witness a message? Emote determines if the message is an emote or not. |
me_verb | What do we want to do when a mob tries to do a me emote? |
refresh_mob_appearance | Configures the settings of the carrier user to be in accordance with the parent mob |
reset_name | Attempts to reset the mob's name to it's name in prefs. Returns TRUE if the name is reset, otherwise returns FALSE . |
say | What do we want to do when a mob tries to say something into the carrier? |
set_room | Sets the current room of the carrier component based off of room_to_set |
toggle_sense | Modifies the sense of the parent mob based on the variable sense_to_toggle . Returns the state of the modified variable |
Var Details
able_to_emote
Is the mob able to emote inside the carrier room?
able_to_emote_as_container
Is the mob able to emote as the object it is inside?
able_to_rename
Is the mob able to change their own name?
able_to_speak
Is the mob able to speak inside the carrier room?
able_to_speak_as_container
Is the mob able to speak as the object it is inside?
carrier_action
The coresponding action used to pull up the HUD
communicating_externally
Are emote's and Say's done through the container the mob is in?
current_room
What is the weakref of the carrier room are we currently in?
desc
What does our mob look like?
hud_action_given
Is the action to control the HUD given to the mob?
internal_hearing
Is the mob able to "hear" things from inside of the carrier?
internal_sight
Is the mob able to "see" things from inside of the carrier?
leave_action
The coresponding action used to leave the carrier
leave_action_given
Is the action to leave given to the mob?
name
What is the name of our mob?
ooc_notes
What are the ooc notes for the mob?
outside_hearing
Is the mob able to hear things from the outside world?
outside_sight
Is the mob able to see things in the outside world?
Proc Details
can_communicate
Is the carrier mob able to communicate? Returns TRUE
if they can, otherwise returns FALSE
change_name
Changes the name show on the component based off new_name
. Returns TRUE
if the name has been changed, otherwise returns FALSE
.
check_internal_senses
Is the carrier mob able to witness a message? Emote
determines if the message is an emote or not.
me_verb
What do we want to do when a mob tries to do a me
emote?
refresh_mob_appearance
Configures the settings of the carrier user to be in accordance with the parent mob
reset_name
Attempts to reset the mob's name to it's name in prefs. Returns TRUE
if the name is reset, otherwise returns FALSE
.
say
What do we want to do when a mob tries to say something into the carrier?
set_room
Sets the current room of the carrier component based off of room_to_set
toggle_sense
Modifies the sense of the parent mob based on the variable sense_to_toggle
. Returns the state of the modified variable