interactable
Vars | |
interactions | A list of interactions that the user can engage in. |
---|---|
self | A hard reference to the parent |
Procs | |
can_lewd_strip | Checks if the target has ERP toys enabled, and can be logially reached by the user. |
generate_strip_entry | Takes the organ slot name, along with a target and source, along with the item on the target that the source can potentially interact with. If the source can't interact with said slot, or there is no item in the first place, it'll set the icon to null to indicate that TGUI should put a placeholder sprite. |
is_toy_compatible | Decides if a player should be able to insert or remove an item from a provided lewd slot_index. |
ui_interact | UI Control |
Var Details
interactions
A list of interactions that the user can engage in.
self
A hard reference to the parent
Proc Details
can_lewd_strip
Checks if the target has ERP toys enabled, and can be logially reached by the user.
generate_strip_entry
Takes the organ slot name, along with a target and source, along with the item on the target that the source can potentially interact with. If the source can't interact with said slot, or there is no item in the first place, it'll set the icon to null to indicate that TGUI should put a placeholder sprite.
Arguments:
- name - The name of slot to check and return inside the generated list.
- target - The mob that's being interacted with.
- source - The mob that's interacting.
- item - The item that's currently inside said slot. Can be null.
is_toy_compatible
Decides if a player should be able to insert or remove an item from a provided lewd slot_index.
ui_interact
UI Control