parriable_projectile 
Add to a projectile to allow it to be parried by mobs with a certain trait (TRAIT_MINING_PARRYING by default)
Vars | |
| boost_damage_mult | How much this projectile's damage is increased when boosted (parried by owner) |
|---|---|
| boost_speed_mult | How much this projectile is sped up when boosted (parried by owner) |
| fire_time | When the projectile was created |
| grace_period | For how long do valid tiles persist? Acts as clientside lag compensation |
| parried | If this projectile has been parried |
| parriers | List of all mobs who have clicked on a parry turf in last moveloop |
| parry_callback | Callback for special effects upon parrying |
| parry_damage_mult | How much this projectile's damage is increased when parried |
| parry_speed_mult | How much this projectile is sped up when parried |
| parry_trait | Trait required to be able to parry this projectile |
| parry_turfs | List of all turfs the projectile passed on its last loop and we assigned comsigs to |
Var Details
boost_damage_mult 
How much this projectile's damage is increased when boosted (parried by owner)
boost_speed_mult 
How much this projectile is sped up when boosted (parried by owner)
fire_time 
When the projectile was created
grace_period 
For how long do valid tiles persist? Acts as clientside lag compensation
parried 
If this projectile has been parried
parriers 
List of all mobs who have clicked on a parry turf in last moveloop
parry_callback 
Callback for special effects upon parrying
parry_damage_mult 
How much this projectile's damage is increased when parried
parry_speed_mult 
How much this projectile is sped up when parried
parry_trait 
Trait required to be able to parry this projectile
parry_turfs 
List of all turfs the projectile passed on its last loop and we assigned comsigs to