pixel_shift
Procs | |
check_passable | Checks if the parent is considered passthroughable from a direction. Projectiles will ignore the check and hit. |
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pixel_shift | In-turf pixel movement which can allow things to pass through if the threshold is met. |
pixel_shift_down | Activates Pixel Shift on Keybind down. Only Pixel Shift movement will be allowed. |
pixel_shift_up | Disables Pixel Shift on Keybind up. Allows to Move. |
unpixel_shift | Sets parent pixel offsets to default and deletes the component. |
Proc Details
check_passable
Checks if the parent is considered passthroughable from a direction. Projectiles will ignore the check and hit.
pixel_shift
In-turf pixel movement which can allow things to pass through if the threshold is met.
pixel_shift_down
Activates Pixel Shift on Keybind down. Only Pixel Shift movement will be allowed.
pixel_shift_up
Disables Pixel Shift on Keybind up. Allows to Move.
unpixel_shift
Sets parent pixel offsets to default and deletes the component.