akula
Vars | |
dry_up_timer | This variable stores the timer datum which appears if the mob becomes wet |
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Procs | |
dried | This proc is called after a mob with the TRAIT_SLIPPERY has its related timer run out |
on_species_gain | Lets register the signal which calls when we are above 10 wet_stacks |
on_species_loss | Remove the signal on species loss |
wetted | This proc is called when a mob with TRAIT_SLICK_SKIN gains over 10 wet_stacks |
Var Details
dry_up_timer
This variable stores the timer datum which appears if the mob becomes wet
Proc Details
dried
This proc is called after a mob with the TRAIT_SLIPPERY has its related timer run out
on_species_gain
Lets register the signal which calls when we are above 10 wet_stacks
on_species_loss
Remove the signal on species loss
wetted
This proc is called when a mob with TRAIT_SLICK_SKIN gains over 10 wet_stacks