/tg/ Station 13 - Modules - TypesVar Details - Proc Details

cortical_borer

Vars

blood_chems_learnedhow many blood chems have been learned through the blood
body_focusesWhat focuses the borer has unlocked
brain_hostThe brain we are currently hooked to
changeling_restrictedborers are unable to enter changelings if true
chem_regen_per_levelChemical regen you gain per level
chem_storage_per_levelHow much more chemical storage you gain per level
chemical_evolutionthe amount of "evolution" points a borer has for chemicals. Start with one
chemical_regenhow fast chemicals are gained. Goes up only when inside a host
chemical_storagehow many chemical points the borer has
children_producedhow many children the borer has produced
deathgasp_oncewe dont want to spam the chat
genome_lockedIf the borer has evolved with a genome that locks out others of the same & higher tier
health_per_levelHow much health you gain per level
health_regenmultiplies the current health up to the max health
health_regen_per_levelHow much health regen you gain per level
host_harm_multiplierMultiplier for a borer's negative effects to their host
human_hostThe human we are hosted in
injection_cooldownCooldown between injecting chemicals
injection_rate_currentWhat is the current injection rate of the borer
injection_ratesAssoc list of chemical injection rates that the borer can have
injection_rates_unlockedWhich injection rates the borer has unlocked
known_abilitiesthe list of actions that the borer has
known_chemicalswhat chemicals borers know, starting with none
levelHow many times you've levelled up over all
maturity_agehow old the borer is, starting from zero. Goes up only when inside a host
max_chemical_storagehow many chemical points the borer can have. Can be upgraded
organic_restrictedborers can only enter biologicals if true
past_evolutionsEvolutions we've already learned
possible_focusesList of focus datums
potential_chemicalswhat chemicals the borer can learn
stat_evolutionthe amount of "evolution" points a borer has for stats
upgrade_flagsBitflag of upgrades and effects the borer has

Procs

check_for_target_bio_protectionChecks if the target's head is bio protected, returns true if this is the case
handle_environmentBase mob environment handler for body temperature, overridden to take into consideration being inside a host
leave_host_cleanThis is the version for correctly cleaning up the borer when qdeling/moving out. Don't call this directly
matureCalled on Life() for the borer to age a bit
on_brain_removedIf a person is debrained, the borer is removed with this
recalculate_statsUse to recalculate a borer's health and chemical stats when something retroactively affects them

Var Details

blood_chems_learned

how many blood chems have been learned through the blood

body_focuses

What focuses the borer has unlocked

brain_host

The brain we are currently hooked to

changeling_restricted

borers are unable to enter changelings if true

chem_regen_per_level

Chemical regen you gain per level

chem_storage_per_level

How much more chemical storage you gain per level

chemical_evolution

the amount of "evolution" points a borer has for chemicals. Start with one

chemical_regen

how fast chemicals are gained. Goes up only when inside a host

chemical_storage

how many chemical points the borer has

children_produced

how many children the borer has produced

deathgasp_once

we dont want to spam the chat

genome_locked

If the borer has evolved with a genome that locks out others of the same & higher tier

health_per_level

How much health you gain per level

health_regen

multiplies the current health up to the max health

health_regen_per_level

How much health regen you gain per level

host_harm_multiplier

Multiplier for a borer's negative effects to their host

human_host

The human we are hosted in

injection_cooldown

Cooldown between injecting chemicals

injection_rate_current

What is the current injection rate of the borer

injection_rates

Assoc list of chemical injection rates that the borer can have

injection_rates_unlocked

Which injection rates the borer has unlocked

known_abilities

the list of actions that the borer has

known_chemicals

what chemicals borers know, starting with none

level

How many times you've levelled up over all

maturity_age

how old the borer is, starting from zero. Goes up only when inside a host

max_chemical_storage

how many chemical points the borer can have. Can be upgraded

organic_restricted

borers can only enter biologicals if true

past_evolutions

Evolutions we've already learned

possible_focuses

List of focus datums

potential_chemicals

what chemicals the borer can learn

stat_evolution

the amount of "evolution" points a borer has for stats

upgrade_flags

Bitflag of upgrades and effects the borer has

Proc Details

check_for_target_bio_protection

Checks if the target's head is bio protected, returns true if this is the case

handle_environment

Base mob environment handler for body temperature, overridden to take into consideration being inside a host

leave_host_clean

This is the version for correctly cleaning up the borer when qdeling/moving out. Don't call this directly

mature

Called on Life() for the borer to age a bit

on_brain_removed

If a person is debrained, the borer is removed with this

recalculate_stats

Use to recalculate a borer's health and chemical stats when something retroactively affects them