modular_skyrat/modules/reagent_forging/code/forge.dm
BASELINE_ACTION_TIME | The baseline time to take for doing actions with the forge, like heating glass, setting ceramics, etc. |
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BASELINE_HEATING_DURATION | The basline for how long an item such as molten glass will be kept workable after heating |
FORGE_DEFAULT_TEMPERATURE_CHANGE | The amount the forge's temperature will change per process |
MAX_FORGE_TEMP | The maximum temperature the forge can reach |
MIN_FORGE_TEMP | The minimum temperature for using the forge |
FORGE_HEATING_DURATION | The duration that objects heated in the forge are heated for |
FORGE_LEVEL_YOU_PLAY_LIKE_A_NOOB | Defines for different levels of the forge, ranging from no level (you play like a noob) to legendary |
MAX_TEMPERATURE_LOSS_DECREASE | The maximum amount of temperature loss decrease that upgrades can give the forge |
CHARCOAL_CHANCE | The chance per piece of wood added that charcoal will form later |
MINIMUM_IMBUING_REAGENT_AMOUNT | The minimum units of a reagent rerquired to imbue it into a weapon |
SMOKE_STATE_NONE | Defines for the different levels of smoke coming out of the forge, (good, neutral, bad) are all used for baking, (not cooking) is used for when there is no tray in the forge |
Define Details
BASELINE_ACTION_TIME
The baseline time to take for doing actions with the forge, like heating glass, setting ceramics, etc.
BASELINE_HEATING_DURATION
The basline for how long an item such as molten glass will be kept workable after heating
CHARCOAL_CHANCE
The chance per piece of wood added that charcoal will form later
FORGE_DEFAULT_TEMPERATURE_CHANGE
The amount the forge's temperature will change per process
FORGE_HEATING_DURATION
The duration that objects heated in the forge are heated for
FORGE_LEVEL_YOU_PLAY_LIKE_A_NOOB
Defines for different levels of the forge, ranging from no level (you play like a noob) to legendary
MAX_FORGE_TEMP
The maximum temperature the forge can reach
MAX_TEMPERATURE_LOSS_DECREASE
The maximum amount of temperature loss decrease that upgrades can give the forge
MINIMUM_IMBUING_REAGENT_AMOUNT
The minimum units of a reagent rerquired to imbue it into a weapon
MIN_FORGE_TEMP
The minimum temperature for using the forge
SMOKE_STATE_NONE
Defines for the different levels of smoke coming out of the forge, (good, neutral, bad) are all used for baking, (not cooking) is used for when there is no tray in the forge