client_image_holder 
Simple effect that holds an image to be shown to one or multiple clients only.
Pass a list of mobs in initialize() that corresponds to all mobs that can see it.
Vars | |
| image_color | Optional, the color of the image |
|---|---|
| image_icon | The icon file the image uses. If null, we have no image |
| image_layer | The layer of the image |
| image_pixel_x | The x pixel offset of the image |
| image_pixel_y | The y pixel offset of the image |
| image_plane | The plane of the image |
| image_state | The icon state the image uses |
| shown_image | The created image, what we look like. |
| who_sees_us | A list of mobs which can see us. |
Procs | |
| generate_image | Generates the image which we take on. |
| hide_image_from | Hides the image we generated from the passed mob |
| regenerate_image | Simple helper for refreshing / showing the image to everyone in our list. |
| remove_seer | Signal proc to clean up references if people who see us are deleted. |
| show_image_to | Shows the image we generated to the passed mob |
Var Details
image_color 
Optional, the color of the image
image_icon 
The icon file the image uses. If null, we have no image
image_layer 
The layer of the image
image_pixel_x 
The x pixel offset of the image
image_pixel_y 
The y pixel offset of the image
image_plane 
The plane of the image
image_state 
The icon state the image uses
shown_image 
The created image, what we look like.
who_sees_us 
A list of mobs which can see us.
Proc Details
generate_image
Generates the image which we take on.
hide_image_from
Hides the image we generated from the passed mob
regenerate_image
Simple helper for refreshing / showing the image to everyone in our list.
remove_seer
Signal proc to clean up references if people who see us are deleted.
show_image_to
Shows the image we generated to the passed mob