infra 
Vars | |
| active_beam | The current active beam datum |
|---|---|
| beam_pass_flags | Pass flags the beam uses to determine what it can pass through |
| buffer_turf | A reference to the turf at the END of our active beam |
| hearing_range | The radius of which people can hear triggers |
| max_beam_length | The length the beam can go |
| on | Whether the beam is beaming |
| visible | Whether the beam is visible |
Procs | |
| atom_blocks_beam | Checks if the passed movable can block the beam. |
| make_beam | Used to refresh the beam in whatever context. |
| toggle_on | Toggles the beam on or off. |
| toggle_visible | Toggles the visibility of the beam. |
| turf_blocks_beam | Checks if the passed turf (or something on it) can block the beam. |
| update_visible | Updates the visibility of the beam (if active). |
Var Details
active_beam 
The current active beam datum
beam_pass_flags 
Pass flags the beam uses to determine what it can pass through
buffer_turf 
A reference to the turf at the END of our active beam
hearing_range 
The radius of which people can hear triggers
max_beam_length 
The length the beam can go
on 
Whether the beam is beaming
visible 
Whether the beam is visible
Proc Details
atom_blocks_beam
Checks if the passed movable can block the beam.
make_beam
Used to refresh the beam in whatever context.
toggle_on
Toggles the beam on or off.
toggle_visible
Toggles the visibility of the beam.
turf_blocks_beam
Checks if the passed turf (or something on it) can block the beam.
update_visible
Updates the visibility of the beam (if active).