grapple_gun 
Vars | |
| grapple_timer_id | addtimer id for launching the user |
|---|---|
| hook_overlay | overlay when the hook is retracted |
| hooked | is the hook retracted |
| initial_matrix | our initial matrix |
| traits_on_zipline | traits we apply to the user when being launched |
| zipline | the beam we draw |
| zipline_sound | ziplining sound |
| zipliner | our user currently ziplining |
Var Details
grapple_timer_id 
addtimer id for launching the user
hook_overlay 
overlay when the hook is retracted
hooked 
is the hook retracted
initial_matrix 
our initial matrix
traits_on_zipline 
traits we apply to the user when being launched
zipline 
the beam we draw
zipline_sound 
ziplining sound
zipliner 
our user currently ziplining