internal
Procs | |
exit_wardrobe | Used as callbacks by object pooling |
---|---|
handle_failing_organs | Organs don't die instantly, and neither should you when you get fucked up |
on_life | Called once every life tick on every organ in a carbon's body NOTE: THIS IS VERY HOT. Be careful what you put in here To give you some scale, if there's 100 carbons in the game, they each have maybe 9 organs So that's 900 calls to this proc every life process. Please don't be dumb |
Proc Details
exit_wardrobe
Used as callbacks by object pooling
handle_failing_organs
Organs don't die instantly, and neither should you when you get fucked up
on_life
Called once every life tick on every organ in a carbon's body NOTE: THIS IS VERY HOT. Be careful what you put in here To give you some scale, if there's 100 carbons in the game, they each have maybe 9 organs So that's 900 calls to this proc every life process. Please don't be dumb