cup
Vars | |
drink_type | Like Edible's food type, what kind of drink is this? |
---|---|
gulp_size | How much we drink at once, shot glasses drink more. |
isGlass | Whether the 'bottle' is made of glass or not so that milk cartons dont shatter when someone gets hit by it. |
last_check_time | The last time we have checked for taste. |
Procs | |
checkLiked | Checks if the mob actually liked drinking this cup. |
on_cup_change | Callback for datum/component/takes_reagent_appearance to inherent style footypes |
on_cup_reset | Callback for datum/component/takes_reagent_appearance to reset to no foodtypes |
Var Details
drink_type
Like Edible's food type, what kind of drink is this?
gulp_size
How much we drink at once, shot glasses drink more.
isGlass
Whether the 'bottle' is made of glass or not so that milk cartons dont shatter when someone gets hit by it.
last_check_time
The last time we have checked for taste.
Proc Details
checkLiked
Checks if the mob actually liked drinking this cup.
This is a bunch of copypaste from the edible component, consider reworking this to use it!
on_cup_change
Callback for datum/component/takes_reagent_appearance to inherent style footypes
on_cup_reset
Callback for datum/component/takes_reagent_appearance to reset to no foodtypes