syndicatebomb ![code/game/machinery/syndicatebomb.dm 4](git.png)
Vars | |
active | Is the bomb counting down? |
---|---|
beepsound | What sound do we make as we beep down the timer? |
can_unanchor | Can we be unanchored? |
countdown | The countdown that'll show up to ghosts regarding the bomb's timer. |
delayedbig | Is the delay wire pulsed? |
delayedlittle | Is the activation wire pulsed? |
detonation_timer | The timer for the bomb. |
examinable_countdown | Whether the countdown is visible on examine |
explode_now | Should we just tell the payload to explode now? Usually triggered by an event (like cutting the wrong wire) |
maximum_timer | What is the highest amount of time we can set the timer to? |
minimum_timer | What is the lowest amount of time we can set the timer to? |
next_beep | When do we beep next? |
open_panel | Are the wires exposed? |
payload | Reference to the bomb core inside the bomb, which is the part that actually explodes. |
timer_set | What is the default amount of time we set the timer to? |
Var Details
active ![code/game/machinery/syndicatebomb.dm 30](git.png)
Is the bomb counting down?
beepsound ![code/game/machinery/syndicatebomb.dm 32](git.png)
What sound do we make as we beep down the timer?
can_unanchor ![code/game/machinery/syndicatebomb.dm 26](git.png)
Can we be unanchored?
countdown ![code/game/machinery/syndicatebomb.dm 46](git.png)
The countdown that'll show up to ghosts regarding the bomb's timer.
delayedbig ![code/game/machinery/syndicatebomb.dm 34](git.png)
Is the delay wire pulsed?
delayedlittle ![code/game/machinery/syndicatebomb.dm 36](git.png)
Is the activation wire pulsed?
detonation_timer ![code/game/machinery/syndicatebomb.dm 40](git.png)
The timer for the bomb.
examinable_countdown ![code/game/machinery/syndicatebomb.dm 48](git.png)
Whether the countdown is visible on examine
explode_now ![code/game/machinery/syndicatebomb.dm 38](git.png)
Should we just tell the payload to explode now? Usually triggered by an event (like cutting the wrong wire)
maximum_timer ![code/game/machinery/syndicatebomb.dm 22](git.png)
What is the highest amount of time we can set the timer to?
minimum_timer ![code/game/machinery/syndicatebomb.dm 20](git.png)
What is the lowest amount of time we can set the timer to?
next_beep ![code/game/machinery/syndicatebomb.dm 42](git.png)
When do we beep next?
open_panel ![code/game/machinery/syndicatebomb.dm 28](git.png)
Are the wires exposed?
payload ![code/game/machinery/syndicatebomb.dm 44](git.png)
Reference to the bomb core inside the bomb, which is the part that actually explodes.
timer_set ![code/game/machinery/syndicatebomb.dm 24](git.png)
What is the default amount of time we set the timer to?